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When discussing object-oriented development with Roman on the comments of a different post, I was thinking of some books that have really impacted me as a software developer (mostly as an object-oriented developer).

If I could recommend just four books to an aspiring object-oriented developer that they could have when they were left stranded on a deserted island (I know that's not very feasible, but I had to work the title into the post somehow :P), they would probably be:

Design Patterns, by the Gang of Four

Refactoring, by Martin Fowler

Agile Software Development, by Robert C. Martin


UML Distilled, by Martin Fowler

There are numerous others that I could include here, but I want to keep it short. For some odd reason, the developer you would recommend these two can *only* take four books (you got that?).

What about you? What books popped your OOP cherry when you were aspiring to become an OOPey-head (hehe, I made that one up (like it? (hehe, OOPey-head (it rhymes with poopey-head :D)))).

Posted on Friday, October 22, 2004 5:09 PM Game Development | Back to top

Comments on this post: My "Deserted Island" Development Books

# re: My "Deserted Island" Development Books
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This is a fairly solid introduction to OOP:
Left by blameMike on Oct 23, 2004 1:22 PM

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