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Code.Blog Code Talk for the Game Developer

Last night I finished the core functionality of Ambush, an Asteroids-style clone I made while developing RhinoXNA.

You can find the game and source code at my website here.

There are some tweaks that need to be made before the game is finalized (such as asteroid defect updates and some other gameplay oriented tweeks like ship speed and such).

Hope you guys like it, and I'd love some feedback.

Posted on Friday, October 8, 2010 1:36 AM Updates | Back to top

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